Chipzilla updates dev environment for Thing connectivity
Intel has quietly released Version 2.0 of its IoT Services Orchestration Layer toolkit on the world.
First announced in December at the Node.js Interactive conference, the toolkit is a graphic programming environment for IoT devices.
It provides a browser-based HTML5 IDE, covering the workflows of the device’s internal logic, with HTML5 for the end user interface.
Node.js-based distributed middleware hosts and executes the IoT application, there’s an Orchestration Center handling the workflow execution, and Web servers to host both the IDE and user interface.
Service Hubs in the middleware manage both the devices and the cloud services.
Presenting the first version last year, Intel’s Jonathan Ding said in the long term, Chipzilla expects IoT app stores will develop, and developers will need to be able to move fast, churning out new applications connecting IoT things to the services they need.
It’s also designed to be neutral to the various competing IoT protocols various vendor collaborations are pushing.
The IoT Services Orchestration Layer follows the familiar model in which devices connect to a gateway (the Service Hub in Intel-speak).
However, the Service Hub does more than just pass communications back and forth: it’s also responsible for discovering and adapting to new devices and the protocols they use.
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