When Microsoft reported earnings last week, CEO Satya Nadella highlighted that “PlayerUnknown’s Battlegrounds ” – the hottest video game of 2017 – is now using the Microsoft Azure cloud platform to power online play.
As Windows Central rightly notes, this is interesting because PUBG had previously disclosed that it was using Amazon Web Services, the $18 billion cloud computing giant that’s also Microsoft’s biggest rival in the ongoing cloud wars. It’s unclear if this was a total shift from AWS to Azure, or just piecemeal, but regardless, it’s a notable win for Microsoft.
” Gaming pushes the boundaries of hardware and software innovation, with some of the most CPU and GPU-intensive applications and content, giving us a huge opportunity in the cloud,” Nadella said during Microsoft’s recent earnings call, citing “PUBG” as an example.
If you haven’t heard yet, “PlayerUnknown’s Battlegrounds” is a bloody battle royale for Windows PC gamers, where 100 players are dropped onto an island, forced to scavenge supplies and fight to be the last person standing. It’s become a monster hit on the Windows PC, already selling over 13 million copies this year at $30 a pop.